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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > Statistics & Formula

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Old 27-02-2006, 06:15 PM   #1
Maxxim
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Can someone specify crit % stats for each class?

Does anyone know how each class gets an additional 1% crit?

For instance, being a hunter, I know that 54 agility = 1% crit.

What are the stats and amounts for the other classes?
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Old 27-02-2006, 06:29 PM   #2
DotComm
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rogues 29 agi = 1% crit at level 60
all other classes 20 agi = 1% melee crit at level 60

For caster classes, int increases spell crit but I'm not sure how much you need. Agi on caster classes will increase your melee crit tho, if you really want to!

SB
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Old 26-05-2006, 11:36 AM   #3
amgyn
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also dodge rate :O
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Old 30-05-2006, 07:36 PM   #4
oramac
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going along the lines of the thread already. anyone know how to figure ranged crit % for hunters?
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Old 02-06-2006, 12:37 AM   #5
D.K.night
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Rumor says:

For every +100 int is a 1% more in spell crit chance.
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Old 02-06-2006, 02:11 AM   #6
Fleabag
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Actually for spell crit its closer to 60 int per point (give or take a point depending on class) at level 60. The reason most folks think its 100 is because you dont start acumilating crit till you get past a threshold of say 1-200 points of int. Tseric just posted something along those lines recently. However will state that Im not 100% on whether the threshold thing, and/or how it works is totally legit.
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Old 02-06-2006, 11:26 AM   #7
Havoc Jack
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As far as spell crit goes, I remember one post, wherein the number was given for a level 60 mage with a specific amount of intellect. (I think it was 286).

The upshot is, spell crit depends on
-Your level
-your class
-your intellect
-some constants determined by blizzard.

So if blizzard determines that a mage's intellect at level 60 ought to be 286, it tells you that you need around 60 intellect to increase your spell crit chance by 1%. If you are playing a warlock, the numbers will be different. If you are only 59, the numbers will be different. If you have an intellect that's not 286, then you'll need a different amount of intellect for 1% crit.

Sounds complicated? yes, it is. Does anybody know how to work it? No. So what can we do about it? Well, you can either amass large amounts of data for classes, intellect, spell crit rates, and so forth, or you can live with uncertainty.
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Old 16-06-2006, 04:47 PM   #8
sheepgoat
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for spells the amount of int needed per crit changes per lvl. at lvl 60 it comes out to be 59.5 int per crit. this is for locks, mages, and priests. pally's are wierd, i forget what theirs is. most casters will have close to 5% crit based on their int.
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Old 16-06-2006, 05:07 PM   #9
rgirty
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Quote:
Originally Posted by sheepgoat
for spells the amount of int needed per crit changes per lvl. at lvl 60 it comes out to be 59.5 int per crit. this is for locks, mages, and priests. pally's are wierd, i forget what theirs is. most casters will have close to 5% crit based on their int.
This makes sense to me, why else would the stats be gimped on most items that are +1% to crit? It also explains why these items seem so difficult to obtain.
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Old 16-06-2006, 05:10 PM   #10
Dobablo
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Paladins are around 28.5%.

I can't find the post but Tseric recently posted the following for classes at L60:
Class - exp int - int per 1% crit
Warlock - 200 - 60.6
Druid - 192 - 60.0
Shaman - 259 - 59.5
Mage - 286 - 59.5
Priest - 160 - 59.2
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